I changed settings to get the packaging to package the correct map.

This commit is contained in:
Joseph Rafferty 2024-02-04 12:07:25 -05:00
parent 8202474737
commit 2b0c98a7e4
11 changed files with 24 additions and 23 deletions

View File

@ -61,14 +61,14 @@
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
EditorStartupMap=/Game/FirstPerson/Maps/Level1.Level1
LocalMapOptions=
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
GameDefaultMap=/Game/FirstPerson/Maps/Level1.Level1
ServerDefaultMap=/Game/FirstPerson/Maps/Level1.Level1
GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
GlobalDefaultServerGameMode=None

View File

@ -4,11 +4,11 @@ ProjectName=First Person BP Game Template
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
BuildConfiguration=PPBC_Shipping
BuildTarget=
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
FullRebuild=True
ForDistribution=True
IncludeDebugFiles=True
BlueprintNativizationMethod=Disabled
bIncludeNativizedAssetsInProjectGeneration=False
bExcludeMonolithicEngineHeadersInNativizedCode=False
@ -91,4 +91,5 @@ bSkipMovies=False
+IniSectionDenylist=HordeStorageServers
+IniSectionDenylist=StorageServers
+MapsToCook=(FilePath="/Game/FirstPerson/Maps/Level1")
+DirectoriesToAlwaysCook=(Path="/Game/FirstPerson/AI")

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