Merged in joe_programming (pull request #25)
Time offset for reproduction, ammo type, task list, moving platform, armor indication on player, and player damage.
This commit is contained in:
commit
c6a277b297
|
@ -36,8 +36,10 @@
|
||||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
||||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||||
+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles")
|
+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles")
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile")
|
+Profiles=(Name="DamagePlayer",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="DamagePlayer",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="DamagePlayer",Response=ECR_Ignore)),HelpMessage="Preset to damage player")
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=True,bStaticObject=False,Name="Interact")
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Projectile")
|
||||||
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Interact")
|
||||||
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="DamagePlayer")
|
||||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
|
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="Projectile",Response=ECR_Ignore)))
|
||||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||||
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||||
|
|
|
@ -1,3 +1,95 @@
|
||||||
[/Script/EngineSettings.GeneralProjectSettings]
|
[/Script/EngineSettings.GeneralProjectSettings]
|
||||||
ProjectID=607445424CE95B22EED524A2C242C49B
|
ProjectID=607445424CE95B22EED524A2C242C49B
|
||||||
ProjectName=First Person BP Game Template
|
ProjectName=First Person BP Game Template
|
||||||
|
|
||||||
|
[/Script/UnrealEd.ProjectPackagingSettings]
|
||||||
|
Build=IfProjectHasCode
|
||||||
|
BuildConfiguration=PPBC_Development
|
||||||
|
BuildTarget=
|
||||||
|
FullRebuild=False
|
||||||
|
ForDistribution=False
|
||||||
|
IncludeDebugFiles=False
|
||||||
|
BlueprintNativizationMethod=Disabled
|
||||||
|
bIncludeNativizedAssetsInProjectGeneration=False
|
||||||
|
bExcludeMonolithicEngineHeadersInNativizedCode=False
|
||||||
|
UsePakFile=True
|
||||||
|
bUseIoStore=True
|
||||||
|
bUseZenStore=False
|
||||||
|
bMakeBinaryConfig=False
|
||||||
|
bGenerateChunks=False
|
||||||
|
bGenerateNoChunks=False
|
||||||
|
bChunkHardReferencesOnly=False
|
||||||
|
bForceOneChunkPerFile=False
|
||||||
|
MaxChunkSize=0
|
||||||
|
bBuildHttpChunkInstallData=False
|
||||||
|
HttpChunkInstallDataDirectory=(Path="")
|
||||||
|
WriteBackMetadataToAssetRegistry=Disabled
|
||||||
|
bCompressed=True
|
||||||
|
PackageCompressionFormat=Oodle
|
||||||
|
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
|
||||||
|
PackageAdditionalCompressionOptions=
|
||||||
|
PackageCompressionMethod=Kraken
|
||||||
|
PackageCompressionLevel_DebugDevelopment=4
|
||||||
|
PackageCompressionLevel_TestShipping=5
|
||||||
|
PackageCompressionLevel_Distribution=7
|
||||||
|
PackageCompressionMinBytesSaved=1024
|
||||||
|
PackageCompressionMinPercentSaved=5
|
||||||
|
bPackageCompressionEnableDDC=False
|
||||||
|
PackageCompressionMinSizeToConsiderDDC=0
|
||||||
|
HttpChunkInstallDataVersion=
|
||||||
|
IncludePrerequisites=True
|
||||||
|
IncludeAppLocalPrerequisites=False
|
||||||
|
bShareMaterialShaderCode=True
|
||||||
|
bDeterministicShaderCodeOrder=False
|
||||||
|
bSharedMaterialNativeLibraries=True
|
||||||
|
ApplocalPrerequisitesDirectory=(Path="")
|
||||||
|
IncludeCrashReporter=False
|
||||||
|
InternationalizationPreset=English
|
||||||
|
-CulturesToStage=en
|
||||||
|
+CulturesToStage=en
|
||||||
|
LocalizationTargetCatchAllChunkId=0
|
||||||
|
bCookAll=False
|
||||||
|
bCookMapsOnly=True
|
||||||
|
bSkipEditorContent=False
|
||||||
|
bSkipMovies=False
|
||||||
|
-IniKeyDenylist=KeyStorePassword
|
||||||
|
-IniKeyDenylist=KeyPassword
|
||||||
|
-IniKeyDenylist=rsa.privateexp
|
||||||
|
-IniKeyDenylist=rsa.modulus
|
||||||
|
-IniKeyDenylist=rsa.publicexp
|
||||||
|
-IniKeyDenylist=aes.key
|
||||||
|
-IniKeyDenylist=SigningPublicExponent
|
||||||
|
-IniKeyDenylist=SigningModulus
|
||||||
|
-IniKeyDenylist=SigningPrivateExponent
|
||||||
|
-IniKeyDenylist=EncryptionKey
|
||||||
|
-IniKeyDenylist=DevCenterUsername
|
||||||
|
-IniKeyDenylist=DevCenterPassword
|
||||||
|
-IniKeyDenylist=IOSTeamID
|
||||||
|
-IniKeyDenylist=SigningCertificate
|
||||||
|
-IniKeyDenylist=MobileProvision
|
||||||
|
-IniKeyDenylist=IniKeyDenylist
|
||||||
|
-IniKeyDenylist=IniSectionDenylist
|
||||||
|
+IniKeyDenylist=KeyStorePassword
|
||||||
|
+IniKeyDenylist=KeyPassword
|
||||||
|
+IniKeyDenylist=rsa.privateexp
|
||||||
|
+IniKeyDenylist=rsa.modulus
|
||||||
|
+IniKeyDenylist=rsa.publicexp
|
||||||
|
+IniKeyDenylist=aes.key
|
||||||
|
+IniKeyDenylist=SigningPublicExponent
|
||||||
|
+IniKeyDenylist=SigningModulus
|
||||||
|
+IniKeyDenylist=SigningPrivateExponent
|
||||||
|
+IniKeyDenylist=EncryptionKey
|
||||||
|
+IniKeyDenylist=DevCenterUsername
|
||||||
|
+IniKeyDenylist=DevCenterPassword
|
||||||
|
+IniKeyDenylist=IOSTeamID
|
||||||
|
+IniKeyDenylist=SigningCertificate
|
||||||
|
+IniKeyDenylist=MobileProvision
|
||||||
|
+IniKeyDenylist=IniKeyDenylist
|
||||||
|
+IniKeyDenylist=IniSectionDenylist
|
||||||
|
-IniSectionDenylist=HordeStorageServers
|
||||||
|
-IniSectionDenylist=StorageServers
|
||||||
|
+IniSectionDenylist=HordeStorageServers
|
||||||
|
+IniSectionDenylist=StorageServers
|
||||||
|
+MapsToCook=(FilePath="/Game/FirstPerson/Maps/Joe_level_for_testing")
|
||||||
|
+MapsToCook=(FilePath="/Game/FirstPerson/Maps/FirstPersonMap")
|
||||||
|
|
||||||
|
|
BIN
Content/FirstPerson/AI/BP_CrystalVirus.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/AI/BP_CrystalVirus.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/AI/BP_FloatingVirus.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/AI/BP_FloatingVirus.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/AI/BP_SlimeVirus.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/AI/BP_SlimeVirus.uasset (Stored with Git LFS)
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/BP_SyringeGunComponent.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/BP_SyringeGunComponent.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/BP_Vaccine.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/BP_Vaccine.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Enumerations/E_TaskType.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Enumerations/E_TaskType.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Enumerations/E_VirusType.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Enumerations/E_VirusType.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Functionality/DamagePlayer/BP_DamagePlayerCollision.uasset (Stored with Git LFS)
Normal file
BIN
Content/FirstPerson/Blueprints/Functionality/DamagePlayer/BP_DamagePlayerCollision.uasset (Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Functionality/Elevator/BP_MovingPlatform.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Functionality/Elevator/BP_MovingPlatform.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Functionality/Virus/BAC_Virus.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Functionality/Virus/BAC_Virus.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Hazards/BP_AcidPool.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Hazards/BP_AcidPool.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Interactables/Pickups/BP_Armor.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Interactables/Pickups/BP_Armor.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Interactables/Pickups/BP_HazmatSuit.uasset (Stored with Git LFS)
Normal file
BIN
Content/FirstPerson/Blueprints/Interactables/Pickups/BP_HazmatSuit.uasset (Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Interactables/Pickups/BP_HealthPickup.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Interactables/Pickups/BP_HealthPickup.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Interactables/Pickups/BP_VirusSample.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Interactables/Pickups/BP_VirusSample.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Interactables/Stations/BP_Lab.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Interactables/Stations/BP_Lab.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Interfaces/BPI_HUD.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Interfaces/BPI_HUD.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Structures/F_TaskItem.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Structures/F_TaskItem.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_1.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_1.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_2.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_2.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_3.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_3.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_4.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_4.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_Alpha.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_Alpha.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_HazmatSuit.uasset (Stored with Git LFS)
Normal file
BIN
Content/FirstPerson/Blueprints/Widgets/Assets/T_HazmatSuit.uasset (Stored with Git LFS)
Normal file
Binary file not shown.
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/BP_HUD.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Widgets/BP_HUD.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/WBP_Task.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Widgets/WBP_Task.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Blueprints/Widgets/WBP_TaskList.uasset (Stored with Git LFS)
BIN
Content/FirstPerson/Blueprints/Widgets/WBP_TaskList.uasset (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPerson/Maps/Joe_level_for_testing.umap (Stored with Git LFS)
BIN
Content/FirstPerson/Maps/Joe_level_for_testing.umap (Stored with Git LFS)
Binary file not shown.
BIN
Content/FirstPersonArms/Character/Materials/Instances/Manny/MI_Manny_01.uasset (Stored with Git LFS)
BIN
Content/FirstPersonArms/Character/Materials/Instances/Manny/MI_Manny_01.uasset (Stored with Git LFS)
Binary file not shown.
|
@ -11,5 +11,8 @@
|
||||||
"Editor"
|
"Editor"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
],
|
||||||
|
"TargetPlatforms": [
|
||||||
|
"Windows"
|
||||||
]
|
]
|
||||||
}
|
}
|
Loading…
Reference in New Issue