Joseph Rafferty
|
d7995003de
|
fixed hazmat suit interaction widget remaining after mesh disappears
|
2024-02-18 12:09:44 -05:00 |
Joseph Rafferty
|
b46498edbc
|
made some changes texturing and added sounds to running the centrifuge lab.
|
2024-02-15 14:41:22 -05:00 |
Joseph Rafferty
|
d99f99e604
|
Added a lot of sounds
|
2024-02-12 17:11:25 -05:00 |
Joseph Rafferty
|
2e40dcf942
|
fixed capillary entraces and exits, adjusted vireus reproduction
|
2024-02-10 19:24:18 -05:00 |
Joseph Rafferty
|
7d2567a052
|
imported object pickup sound and added to samples, health, and hazmat suit. Updated story
|
2024-02-10 13:34:38 -05:00 |
Joseph Rafferty
|
5c345ea674
|
I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color.
|
2024-02-10 12:32:47 -05:00 |
Joseph Rafferty
|
e43b25c30e
|
Finished info screen, moved lab, moved player start, added light over lab.
|
2024-02-09 14:00:57 -05:00 |
Joseph Rafferty
|
88a56bd2b7
|
Removed FirstPersonMap, which is an outdated version. Copied Heart, Lungs, and Stomach to Level1. Added sound to hazmat suit pickup.
|
2024-02-09 11:17:39 -05:00 |
Joseph Rafferty
|
15071dfa4b
|
Got niagara particle systems working for pickups. Imported and applied lab mesh.
|
2024-02-07 17:29:53 -05:00 |
Joseph Rafferty
|
81b1a35782
|
Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
|
2024-02-07 00:39:31 -05:00 |
Joseph Rafferty
|
07c1029877
|
Added notifications to health and armor pickups as well as lab. Grouped all items for each room in Level1.
|
2024-02-06 20:13:46 -05:00 |
Joseph Rafferty
|
c80f0dfb84
|
Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
|
2024-02-05 19:11:51 -05:00 |
Joseph Rafferty
|
0b87d51a98
|
added notification widget when near interactable object.
|
2024-02-05 13:19:25 -05:00 |
Joseph Rafferty
|
778b131516
|
added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries.
|
2024-02-03 16:31:51 -05:00 |
Joseph Rafferty
|
260de3ea03
|
Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
|
2024-01-31 20:11:40 -05:00 |
Joseph Rafferty
|
c378937919
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
Joseph Rafferty
|
59fe9ac0cd
|
slime virus AI, added OCR font
|
2024-01-29 21:48:41 -05:00 |
Joseph Rafferty
|
badda09971
|
Created Virus Sample and updated hotbar
|
2024-01-27 00:00:42 -05:00 |
Joseph Rafferty
|
857fab7dbc
|
Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar.
|
2024-01-26 21:18:10 -05:00 |