Commit Graph

13 Commits

Author SHA1 Message Date
Joseph Rafferty 15071dfa4b Got niagara particle systems working for pickups. Imported and applied lab mesh. 2024-02-07 17:29:53 -05:00
Joseph Rafferty 81b1a35782 Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
Joseph Rafferty 778b131516 added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
Joseph Rafferty 73ce7df441 Removed unused assets 2024-02-01 14:01:05 -05:00
Joseph Rafferty dfe3443eb2 added floating virus AI 2024-02-01 12:35:19 -05:00
Joseph Rafferty c378937919 Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
Joseph Rafferty 7982420c70 removed BP_SlimeVirusSample (duplicate) 2024-01-30 16:14:02 -05:00
Joseph Rafferty 5cdda25ab2 created animations and animBP for slime virus. 2024-01-30 16:07:27 -05:00
Joseph Rafferty 9a74e35e97 added slime vidus model and animation 2024-01-30 13:40:37 -05:00
Joseph Rafferty 59fe9ac0cd slime virus AI, added OCR font 2024-01-29 21:48:41 -05:00
Joseph Rafferty 857fab7dbc Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar. 2024-01-26 21:18:10 -05:00
Joseph Rafferty 7cd672b244 created Crystal Virus blendspace, anim BP, and AI controller. Moved AI stuff I worked on in another project into this project. 2024-01-25 15:57:23 -05:00
Joseph Rafferty 6d65e0dab4 Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00