Joseph Rafferty
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15071dfa4b
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Got niagara particle systems working for pickups. Imported and applied lab mesh.
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2024-02-07 17:29:53 -05:00 |
Joseph Rafferty
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81b1a35782
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Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
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2024-02-07 00:39:31 -05:00 |
Joseph Rafferty
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778b131516
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added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries.
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2024-02-03 16:31:51 -05:00 |
Joseph Rafferty
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73ce7df441
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Removed unused assets
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2024-02-01 14:01:05 -05:00 |
Joseph Rafferty
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dfe3443eb2
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added floating virus AI
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2024-02-01 12:35:19 -05:00 |
Joseph Rafferty
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c378937919
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
Joseph Rafferty
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7982420c70
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removed BP_SlimeVirusSample (duplicate)
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2024-01-30 16:14:02 -05:00 |
Joseph Rafferty
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5cdda25ab2
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created animations and animBP for slime virus.
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2024-01-30 16:07:27 -05:00 |
Joseph Rafferty
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9a74e35e97
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added slime vidus model and animation
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2024-01-30 13:40:37 -05:00 |
Joseph Rafferty
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59fe9ac0cd
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slime virus AI, added OCR font
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2024-01-29 21:48:41 -05:00 |
Joseph Rafferty
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857fab7dbc
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Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar.
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2024-01-26 21:18:10 -05:00 |
Joseph Rafferty
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7cd672b244
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created Crystal Virus blendspace, anim BP, and AI controller. Moved AI stuff I worked on in another project into this project.
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2024-01-25 15:57:23 -05:00 |
Joseph Rafferty
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6d65e0dab4
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Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
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2024-01-25 14:44:22 -05:00 |