Joseph Rafferty
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96862b214c
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added quit button and updated close button
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2024-02-15 19:28:45 -05:00 |
Joseph Rafferty
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b46498edbc
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made some changes texturing and added sounds to running the centrifuge lab.
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2024-02-15 14:41:22 -05:00 |
Joseph Rafferty
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8a85167767
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increase volume of sounds
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2024-02-12 19:37:12 -05:00 |
Joseph Rafferty
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6b114aa954
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Merged main into joe_ui
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2024-02-12 23:54:47 +00:00 |
Joseph Rafferty
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0b63535489
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added flashlight keybind information to info screen.
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2024-02-12 18:53:13 -05:00 |
Joseph Rafferty
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38353429ae
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removed three jump pads in stomach and replaced with elevator, adjusted elevator in lung. Added flashlight.
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2024-02-12 18:46:37 -05:00 |
Brigitte Rollain
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99b44e9976
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Modified Capillaries
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2024-02-12 15:45:24 -08:00 |
Joseph Rafferty
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1004e316a2
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fixed health pickup sound and start time on story sound
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2024-02-12 17:19:35 -05:00 |
Joseph Rafferty
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d99f99e604
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Added a lot of sounds
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2024-02-12 17:11:25 -05:00 |
Joseph Rafferty
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29c8a4442f
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added fade out of start soound when info screen is closed.
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2024-02-11 12:46:10 -05:00 |
Joseph Rafferty
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15e4ad5056
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Didn't save everything when adding sound, this is with everything saved
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2024-02-11 12:38:19 -05:00 |
Joseph Rafferty
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b8552d25d6
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Added sound to game start
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2024-02-11 12:36:34 -05:00 |
Joseph Rafferty
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12d4b9b297
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fixed floating virus issue
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2024-02-10 20:55:26 -05:00 |
Joseph Rafferty
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2e40dcf942
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
Joseph Rafferty
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71ded86813
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added the jump pad changes in the stomach, replaced the throat elevator with daniels cylinder one, adjusted the lung ambiance attenuation, and adjusted the heart jump pad.
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2024-02-10 14:59:51 -05:00 |
Joseph Rafferty
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7d2567a052
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imported object pickup sound and added to samples, health, and hazmat suit. Updated story
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2024-02-10 13:34:38 -05:00 |
Joseph Rafferty
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a7020e11fa
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Added sounds to UI elements
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2024-02-10 12:53:37 -05:00 |
Joseph Rafferty
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5c345ea674
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I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color.
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2024-02-10 12:32:47 -05:00 |
Joseph Rafferty
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f4ac0c9f68
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Fixed tab not working when long pressed. Removed focusable from tab buttons
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2024-02-10 11:02:52 -05:00 |
Joseph Rafferty
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d8aae43c0d
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deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1
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2024-02-09 14:10:15 -05:00 |
Joseph Rafferty
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e43b25c30e
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Finished info screen, moved lab, moved player start, added light over lab.
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2024-02-09 14:00:57 -05:00 |
Joseph Rafferty
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1f74f04d42
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fixed notification bug, and added virus hazard image
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2024-02-09 11:55:06 -05:00 |
Joseph Rafferty
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88a56bd2b7
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Removed FirstPersonMap, which is an outdated version. Copied Heart, Lungs, and Stomach to Level1. Added sound to hazmat suit pickup.
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2024-02-09 11:17:39 -05:00 |
Joseph Rafferty
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5ae5062e9f
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Resolving merge conflict
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2024-02-08 20:08:07 -05:00 |
Joseph Rafferty
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9d7d80d236
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Merged main into joe_ui
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2024-02-09 01:00:44 +00:00 |
Joseph Rafferty
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5ae52c03cc
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Added border to interaction widget
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2024-02-08 19:58:32 -05:00 |
Daniel Noel
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c754a01249
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Elevators & Added Ambient Sound
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2024-02-08 19:33:00 -05:00 |
Joseph Rafferty
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0fcdb17ad1
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move mouth and heart to Level1 from daniel_level
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2024-02-08 10:39:04 -05:00 |
Joseph Rafferty
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15071dfa4b
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Got niagara particle systems working for pickups. Imported and applied lab mesh.
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2024-02-07 17:29:53 -05:00 |
Joseph Rafferty
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ad41ba0da6
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Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup.
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2024-02-07 15:24:14 -05:00 |
Joseph Rafferty
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3f24657aa1
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fixed story tab text moving when goals tab was selected.
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2024-02-07 00:54:55 -05:00 |
Joseph Rafferty
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81b1a35782
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Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
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2024-02-07 00:39:31 -05:00 |
Joseph Rafferty
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108c37b466
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Made copy of Level1 named daniel_level1 for Daniel to work in.
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2024-02-06 20:34:12 -05:00 |
Joseph Rafferty
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d42c3ac3e0
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Merged main into BrigitteR_Level
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2024-02-07 01:18:06 +00:00 |
Joseph Rafferty
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07c1029877
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Added notifications to health and armor pickups as well as lab. Grouped all items for each room in Level1.
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2024-02-06 20:13:46 -05:00 |
Brigitte Rollain
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ba6b33229f
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C Test 1: Half size
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2024-02-06 10:09:52 -08:00 |
Joseph Rafferty
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c80f0dfb84
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Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
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2024-02-05 19:11:51 -05:00 |
Joseph Rafferty
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0b87d51a98
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added notification widget when near interactable object.
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2024-02-05 13:19:25 -05:00 |
Joseph Rafferty
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2b0c98a7e4
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I changed settings to get the packaging to package the correct map.
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2024-02-04 12:07:25 -05:00 |
Joseph Rafferty
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8202474737
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added health bar changing color when hazmat suit is detected.
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2024-02-03 20:43:16 -05:00 |
Joseph Rafferty
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a73deee73e
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fixed non stop virus spawning to stop when 20 viruses are spawned.
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2024-02-03 18:38:06 -05:00 |
Joseph Rafferty
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8cbebe5bcf
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set walkable angle to 50 and changed settings for shipping build.
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2024-02-03 16:53:53 -05:00 |
Joseph Rafferty
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778b131516
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added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries.
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2024-02-03 16:31:51 -05:00 |
Joseph Rafferty
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72a3f4239b
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Merged main into ddb1d75 commit for merge into main, removed ddb1d75's conflicting BP_FirstPersonCharacter
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2024-02-03 09:34:19 -05:00 |
Brigitte Rollain
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ddb1d7555e
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Blocked Copied Lungs
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2024-02-03 04:26:18 -08:00 |
Daniel Noel
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74ac512f6a
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Added Blocking for Stomach and Heart
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2024-02-03 00:30:20 -05:00 |
Joseph Rafferty
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4978e37a29
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made changes to room textures and throat platform meshes
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2024-02-02 13:29:11 -05:00 |
Joseph Rafferty
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73ce7df441
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Removed unused assets
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2024-02-01 14:01:05 -05:00 |
Joseph Rafferty
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50dceee910
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resolving merge conflict
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2024-02-01 13:01:30 -05:00 |
Joseph Rafferty
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dfe3443eb2
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added floating virus AI
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2024-02-01 12:35:19 -05:00 |