Brigitte Rollain
|
99b44e9976
|
Modified Capillaries
|
2024-02-12 15:45:24 -08:00 |
Joseph Rafferty
|
d99f99e604
|
Added a lot of sounds
|
2024-02-12 17:11:25 -05:00 |
Joseph Rafferty
|
29c8a4442f
|
added fade out of start soound when info screen is closed.
|
2024-02-11 12:46:10 -05:00 |
Joseph Rafferty
|
b8552d25d6
|
Added sound to game start
|
2024-02-11 12:36:34 -05:00 |
Joseph Rafferty
|
12d4b9b297
|
fixed floating virus issue
|
2024-02-10 20:55:26 -05:00 |
Joseph Rafferty
|
2e40dcf942
|
fixed capillary entraces and exits, adjusted vireus reproduction
|
2024-02-10 19:24:18 -05:00 |
Joseph Rafferty
|
d8aae43c0d
|
deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1
|
2024-02-09 14:10:15 -05:00 |
Joseph Rafferty
|
88a56bd2b7
|
Removed FirstPersonMap, which is an outdated version. Copied Heart, Lungs, and Stomach to Level1. Added sound to hazmat suit pickup.
|
2024-02-09 11:17:39 -05:00 |
Joseph Rafferty
|
15071dfa4b
|
Got niagara particle systems working for pickups. Imported and applied lab mesh.
|
2024-02-07 17:29:53 -05:00 |
Joseph Rafferty
|
ad41ba0da6
|
Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup.
|
2024-02-07 15:24:14 -05:00 |
Joseph Rafferty
|
108c37b466
|
Made copy of Level1 named daniel_level1 for Daniel to work in.
|
2024-02-06 20:34:12 -05:00 |
Joseph Rafferty
|
d42c3ac3e0
|
Merged main into BrigitteR_Level
|
2024-02-07 01:18:06 +00:00 |
Brigitte Rollain
|
ba6b33229f
|
C Test 1: Half size
|
2024-02-06 10:09:52 -08:00 |
Joseph Rafferty
|
c80f0dfb84
|
Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
|
2024-02-05 19:11:51 -05:00 |
Joseph Rafferty
|
778b131516
|
added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries.
|
2024-02-03 16:31:51 -05:00 |
Joseph Rafferty
|
72a3f4239b
|
Merged main into ddb1d75 commit for merge into main, removed ddb1d75's conflicting BP_FirstPersonCharacter
|
2024-02-03 09:34:19 -05:00 |
Brigitte Rollain
|
ddb1d7555e
|
Blocked Copied Lungs
|
2024-02-03 04:26:18 -08:00 |
Daniel Noel
|
74ac512f6a
|
Added Blocking for Stomach and Heart
|
2024-02-03 00:30:20 -05:00 |
Joseph Rafferty
|
4978e37a29
|
made changes to room textures and throat platform meshes
|
2024-02-02 13:29:11 -05:00 |
Joseph Rafferty
|
73ce7df441
|
Removed unused assets
|
2024-02-01 14:01:05 -05:00 |
Joseph Rafferty
|
50dceee910
|
resolving merge conflict
|
2024-02-01 13:01:30 -05:00 |
Joseph Rafferty
|
dfe3443eb2
|
added floating virus AI
|
2024-02-01 12:35:19 -05:00 |
Daniel Noel
|
94dd299f15
|
Opened Capillaries and Applied Materials
|
2024-02-01 11:52:01 -05:00 |
Joseph Rafferty
|
260de3ea03
|
Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
|
2024-01-31 20:11:40 -05:00 |
Joseph Rafferty
|
c378937919
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
Joseph Rafferty
|
5cdda25ab2
|
created animations and animBP for slime virus.
|
2024-01-30 16:07:27 -05:00 |
Joseph Rafferty
|
69e7d2b884
|
fixing merge conflict
|
2024-01-29 22:14:43 -05:00 |
Joseph Rafferty
|
59fe9ac0cd
|
slime virus AI, added OCR font
|
2024-01-29 21:48:41 -05:00 |
Brigitte Rollain
|
a51b4f82f6
|
More Blocking
|
2024-01-29 18:39:25 -08:00 |
Brigitte Rollain
|
153e90cd5f
|
Blocked out capillaries
|
2024-01-29 02:48:47 -08:00 |
Joseph Rafferty
|
2ceb51c34f
|
Merged in joe_programming (pull request #16)
Created Virus Sample and updated hotbar
|
2024-01-27 05:01:51 +00:00 |
Joseph Rafferty
|
badda09971
|
Created Virus Sample and updated hotbar
|
2024-01-27 00:00:42 -05:00 |
Joseph Rafferty
|
029fa1c051
|
Merged main into daniel_level
|
2024-01-27 04:57:31 +00:00 |
Daniel Noel
|
f5d2c0a29b
|
Rooms and Internal Lights Added
|
2024-01-26 23:16:39 -05:00 |
Joseph Rafferty
|
857fab7dbc
|
Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar.
|
2024-01-26 21:18:10 -05:00 |
Joseph Rafferty
|
2bdf643aa4
|
Merged main into joe_programming
|
2024-01-26 00:03:57 +00:00 |
Joseph Rafferty
|
967e7a659f
|
Merged main into BrigitteR_Level
|
2024-01-26 00:02:47 +00:00 |
Joseph Rafferty
|
5dc616c4c4
|
Added virus type enum and started virus reproduction component
|
2024-01-25 19:00:37 -05:00 |
Brigitte Rollain
|
1f8944add7
|
Created spline wall and cappilary blueprints
|
2024-01-25 15:59:36 -08:00 |
Joseph Rafferty
|
7cd672b244
|
created Crystal Virus blendspace, anim BP, and AI controller. Moved AI stuff I worked on in another project into this project.
|
2024-01-25 15:57:23 -05:00 |
Joseph Rafferty
|
6d65e0dab4
|
Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
|
2024-01-25 14:44:22 -05:00 |
Daniel Noel
|
9501ecb915
|
Added external actors and objects
|
2024-01-19 21:34:25 -05:00 |
Daniel Noel
|
dc2342e9c2
|
Committing daniel_level again
|
2024-01-19 21:14:46 -05:00 |
Joseph Rafferty
|
77a1254cd1
|
Merged in joe_programming (pull request #3)
Removed First Person Map
|
2024-01-20 02:02:48 +00:00 |
Joseph Rafferty
|
152b327b99
|
Removed First Person Map
|
2024-01-19 21:01:34 -05:00 |
Joseph Rafferty
|
4e268cf430
|
Merged in joe_programming (pull request #2)
Created Launch Blueprint and Created Jumpad
|
2024-01-20 01:58:40 +00:00 |
Joseph Rafferty
|
fa4459520e
|
Created Launch Blueprint and Created Jumpad
|
2024-01-19 20:50:17 -05:00 |
Daniel Noel
|
ebcce86f87
|
daniel_level
|
2024-01-19 20:44:28 -05:00 |
Joseph Rafferty
|
48ad68bcb5
|
Initial Commit
|
2024-01-16 15:11:57 -05:00 |