Commit Graph

45 Commits

Author SHA1 Message Date
Joseph Rafferty b8552d25d6 Added sound to game start 2024-02-11 12:36:34 -05:00
Joseph Rafferty 12d4b9b297 fixed floating virus issue 2024-02-10 20:55:26 -05:00
Joseph Rafferty 2e40dcf942 fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
Joseph Rafferty 7d2567a052 imported object pickup sound and added to samples, health, and hazmat suit. Updated story 2024-02-10 13:34:38 -05:00
Joseph Rafferty a7020e11fa Added sounds to UI elements 2024-02-10 12:53:37 -05:00
Joseph Rafferty 5c345ea674 I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color. 2024-02-10 12:32:47 -05:00
Joseph Rafferty f4ac0c9f68 Fixed tab not working when long pressed. Removed focusable from tab buttons 2024-02-10 11:02:52 -05:00
Joseph Rafferty d8aae43c0d deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1 2024-02-09 14:10:15 -05:00
Joseph Rafferty e43b25c30e Finished info screen, moved lab, moved player start, added light over lab. 2024-02-09 14:00:57 -05:00
Joseph Rafferty 1f74f04d42 fixed notification bug, and added virus hazard image 2024-02-09 11:55:06 -05:00
Joseph Rafferty 88a56bd2b7 Removed FirstPersonMap, which is an outdated version. Copied Heart, Lungs, and Stomach to Level1. Added sound to hazmat suit pickup. 2024-02-09 11:17:39 -05:00
Joseph Rafferty 9d7d80d236 Merged main into joe_ui 2024-02-09 01:00:44 +00:00
Joseph Rafferty 5ae52c03cc Added border to interaction widget 2024-02-08 19:58:32 -05:00
Joseph Rafferty 0fcdb17ad1 move mouth and heart to Level1 from daniel_level 2024-02-08 10:39:04 -05:00
Joseph Rafferty 15071dfa4b Got niagara particle systems working for pickups. Imported and applied lab mesh. 2024-02-07 17:29:53 -05:00
Joseph Rafferty ad41ba0da6 Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup. 2024-02-07 15:24:14 -05:00
Joseph Rafferty 3f24657aa1 fixed story tab text moving when goals tab was selected. 2024-02-07 00:54:55 -05:00
Joseph Rafferty 81b1a35782 Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
Joseph Rafferty 07c1029877 Added notifications to health and armor pickups as well as lab. Grouped all items for each room in Level1. 2024-02-06 20:13:46 -05:00
Joseph Rafferty c80f0dfb84 Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit. 2024-02-05 19:11:51 -05:00
Joseph Rafferty 0b87d51a98 added notification widget when near interactable object. 2024-02-05 13:19:25 -05:00
Joseph Rafferty 2b0c98a7e4 I changed settings to get the packaging to package the correct map. 2024-02-04 12:07:25 -05:00
Joseph Rafferty 8202474737 added health bar changing color when hazmat suit is detected. 2024-02-03 20:43:16 -05:00
Joseph Rafferty a73deee73e fixed non stop virus spawning to stop when 20 viruses are spawned. 2024-02-03 18:38:06 -05:00
Joseph Rafferty 8cbebe5bcf set walkable angle to 50 and changed settings for shipping build. 2024-02-03 16:53:53 -05:00
Joseph Rafferty 778b131516 added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
Daniel Noel 74ac512f6a Added Blocking for Stomach and Heart 2024-02-03 00:30:20 -05:00
Joseph Rafferty 73ce7df441 Removed unused assets 2024-02-01 14:01:05 -05:00
Joseph Rafferty dfe3443eb2 added floating virus AI 2024-02-01 12:35:19 -05:00
Joseph Rafferty 260de3ea03 Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Joseph Rafferty c378937919 Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
Joseph Rafferty 59fe9ac0cd slime virus AI, added OCR font 2024-01-29 21:48:41 -05:00
Brigitte Rollain 153e90cd5f Blocked out capillaries 2024-01-29 02:48:47 -08:00
Joseph Rafferty badda09971 Created Virus Sample and updated hotbar 2024-01-27 00:00:42 -05:00
Joseph Rafferty 857fab7dbc Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar. 2024-01-26 21:18:10 -05:00
Joseph Rafferty 33cff2056c Merged in joe_programming (pull request #13)
Created tab functionality for task list. Added hotbar. Added nintendo style font. Made adjustments to HUD setup.
2024-01-26 06:54:50 +00:00
Joseph Rafferty 03d8768f26 created tab functionality for task list. Added hotbar. Added nintendo style font. made adjustments to HUD setup. 2024-01-26 01:53:27 -05:00
Joseph Rafferty 2bdf643aa4 Merged main into joe_programming 2024-01-26 00:03:57 +00:00
Joseph Rafferty 967e7a659f Merged main into BrigitteR_Level 2024-01-26 00:02:47 +00:00
Joseph Rafferty 5dc616c4c4 Added virus type enum and started virus reproduction component 2024-01-25 19:00:37 -05:00
Brigitte Rollain 1f8944add7 Created spline wall and cappilary blueprints 2024-01-25 15:59:36 -08:00
Joseph Rafferty 6d65e0dab4 Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
Joseph Rafferty 6900793f6a Added crouch functionality and oragnized interface blueprints 2024-01-20 18:55:17 -05:00
Joseph Rafferty fa4459520e Created Launch Blueprint and Created Jumpad 2024-01-19 20:50:17 -05:00
Joseph Rafferty 48ad68bcb5 Initial Commit 2024-01-16 15:11:57 -05:00