Commit Graph

9 Commits

Author SHA1 Message Date
Joseph Rafferty bbe675697b Removed unused assets 2024-02-01 14:02:56 -05:00
Joseph Rafferty dfe3443eb2 added floating virus AI 2024-02-01 12:35:19 -05:00
Joseph Rafferty 260de3ea03 Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Joseph Rafferty c378937919 Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
Joseph Rafferty 59fe9ac0cd slime virus AI, added OCR font 2024-01-29 21:48:41 -05:00
Joseph Rafferty 857fab7dbc Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar. 2024-01-26 21:18:10 -05:00
Joseph Rafferty 5dc616c4c4 Added virus type enum and started virus reproduction component 2024-01-25 19:00:37 -05:00
Joseph Rafferty 7cd672b244 created Crystal Virus blendspace, anim BP, and AI controller. Moved AI stuff I worked on in another project into this project. 2024-01-25 15:57:23 -05:00
Joseph Rafferty 6d65e0dab4 Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00