Commit Graph

16 Commits

Author SHA1 Message Date
Joseph Rafferty 07c1029877 Added notifications to health and armor pickups as well as lab. Grouped all items for each room in Level1. 2024-02-06 20:13:46 -05:00
Joseph Rafferty 0b87d51a98 added notification widget when near interactable object. 2024-02-05 13:19:25 -05:00
Joseph Rafferty 2b0c98a7e4 I changed settings to get the packaging to package the correct map. 2024-02-04 12:07:25 -05:00
Joseph Rafferty 8202474737 added health bar changing color when hazmat suit is detected. 2024-02-03 20:43:16 -05:00
Joseph Rafferty 778b131516 added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
Daniel Noel 74ac512f6a Added Blocking for Stomach and Heart 2024-02-03 00:30:20 -05:00
Joseph Rafferty 4978e37a29 made changes to room textures and throat platform meshes 2024-02-02 13:29:11 -05:00
Brigitte Rollain 21bc496bc6 Edited Throat Blocking 2024-02-01 17:45:26 -08:00
Daniel Noel 94dd299f15 Opened Capillaries and Applied Materials 2024-02-01 11:52:01 -05:00
Brigitte Rollain a51b4f82f6 More Blocking 2024-01-29 18:39:25 -08:00
Brigitte Rollain 153e90cd5f Blocked out capillaries 2024-01-29 02:48:47 -08:00
Daniel Noel 69eb5543f6 Removed Unused Materials 2024-01-26 23:43:04 -05:00
Daniel Noel f5d2c0a29b Rooms and Internal Lights Added 2024-01-26 23:16:39 -05:00
Daniel Noel 9501ecb915 Added external actors and objects 2024-01-19 21:34:25 -05:00
Joseph Rafferty 152b327b99 Removed First Person Map 2024-01-19 21:01:34 -05:00
Joseph Rafferty 48ad68bcb5 Initial Commit 2024-01-16 15:11:57 -05:00