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No commits in common. "main" and "release/FinalAlpha" have entirely different histories.
main
...
release/Fi
Config
Content
Brigitte_Models/User
Boolean_61C4F845.uassetBoolean_D38DDEDC.uassetC_entrance.uassetCapillary_200_5CD3387D.uassetCapillary_200_5CD3387D1.uassetWallDoor1.uassetWallSegment.uassetWallSegment2_75C21719.uassetWallSegment_200.uassetWallSegment_Blue_200.uassetY_C_200_2.uassetY_C_200_F9D3F840.uassetY_Cap_200_5F51DE70.uasset
FPWeapon
Materials
Mesh
FirstPerson
AI
Blueprints
BP_CollisionBox.uassetBP_FirstPersonCharacter.uassetBP_FirstPersonGameMode.uassetBP_FirstPersonPlayerController.uassetBP_Pickup_Rifle.uassetBP_SyringeGunComponent.uassetBP_Vaccine.uassetBP_Weapon_Component.uasset
Functionality/Virus
Hazards
Interactables
Interfaces
Level_Tools
Widgets
Assets
Congratulations_Screen_PNG.uassetGameOver_Screen_PNG.uassetHUDInfo.uassetHealthBar_Example.uassetHotbar_NoSamples_Example.uassetMouse.uassetPopup_Background_Black.uassetPopup_Background_Gradient.uassetPopup_Background_Gradient_WithGrid.uassetQuit_Close_Button_3.uassetQuit_Close_Button_Image.uassetT_Acid_Pool_Hazard.uassetT_InfoScreen_Goals.uassetT_InfoScreen_HUD.uassetT_InfoScreen_Hazards.uassetT_InfoScreen_Keybinds.uassetT_InfoScreen_Story.uassetT_Keybinds_Keyboard.uassetT_Keybinds_Keyboard_NoBackground.uassetT_LoseScreen.uassetT_Virus_Samples_Hazard.uassetT_Viruses_Hazard.uassetT_WinScreen.uassetT_map.uassetTaskList_Example.uasset
BP_HUD.uassetClose_HoveredArtboard_12.uassetQuit_CloseArtboard_12.uassetQuit_Close_ButtonArtboard_1.uassetQuit_HoveredArtboard_12.uassetWBP_EndGame.uassetWBP_Goals_Tablet.uassetWBP_HUD.uassetWBP_HealthBar.uassetWBP_Hotbar.uassetWBP_InfoScreen.uassetWBP_InfoScreen_Goals.uassetWBP_InfoScreen_HUD.uassetWBP_InfoScreen_Hazards.uassetWBP_InfoScreen_Keybinds.uassetWBP_InfoScreen_Story.uassetWBP_InteractionNotification.uassetWBP_Keybinds.uassetWBP_Map.uassetWBP_Notification.uassetWBP_TabBar.uassetWBP_Task.uassetWBP_TaskList.uassetWBP_YesNo.uassetImportedModels
FloatingVirus
Amoeba_Base_Color.uassetGammaVirus2.uassetGammaVirus2_Anim.uassetGammaVirus2_Skeleton.uassetM_Amoeba.uasset
Lab
Input/Actions
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@ -80,14 +80,12 @@ r.DynamicGlobalIlluminationMethod=1
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r.Mobile.EnableNoPrecomputedLightingCSMShader=1
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r.Mobile.EnableNoPrecomputedLightingCSMShader=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.Streaming.PoolSize=1500
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r.Shadow.Virtual.Enable=1
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r.Shadow.Virtual.Enable=1
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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r.DefaultFeature.MotionBlur=False
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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Content/FirstPerson/ImportedModels/FloatingVirus/GammaVirus2_Skeleton.uasset (Stored with Git LFS)
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Content/FirstPerson/ImportedModels/FloatingVirus/M_Amoeba.uasset (Stored with Git LFS)
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Content/FirstPerson/ImportedModels/Lab/Centrifuge_Base_Color.uasset (Stored with Git LFS)
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Content/FirstPerson/ImportedModels/Lab/M_Centrifuge.uasset (Stored with Git LFS)
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Content/FirstPerson/Input/Actions/IA_Flashlight.uasset (Stored with Git LFS)
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