GAM305_Green_Repo/Content/FirstPerson/Blueprints
Joseph Rafferty 0b87d51a98 added notification widget when near interactable object. 2024-02-05 13:19:25 -05:00
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Enumerations Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Functionality fixed non stop virus spawning to stop when 20 viruses are spawned. 2024-02-03 18:38:06 -05:00
Hazards added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
Interactables added notification widget when near interactable object. 2024-02-05 13:19:25 -05:00
Interfaces Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Level_Tools Blocked out capillaries 2024-01-29 02:48:47 -08:00
Structures Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Widgets added notification widget when near interactable object. 2024-02-05 13:19:25 -05:00
BP_FirstPersonCharacter.uasset set walkable angle to 50 and changed settings for shipping build. 2024-02-03 16:53:53 -05:00
BP_FirstPersonGameMode.uasset added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
BP_FirstPersonPlayerController.uasset Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar. 2024-01-26 21:18:10 -05:00
BP_FirstPersonProjectile.uasset Initial Commit 2024-01-16 15:11:57 -05:00
BP_Pickup_Rifle.uasset I changed settings to get the packaging to package the correct map. 2024-02-04 12:07:25 -05:00
BP_SyringeGun.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
BP_SyringeGunComponent.uasset Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
BP_Vaccine.uasset Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
BP_Weapon_Component.uasset I changed settings to get the packaging to package the correct map. 2024-02-04 12:07:25 -05:00