GAM305_Green_Repo/Content/FirstPerson/Blueprints
Joseph Rafferty 0fcdb17ad1 move mouth and heart to Level1 from daniel_level 2024-02-08 10:39:04 -05:00
..
Enumerations Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Functionality fixed non stop virus spawning to stop when 20 viruses are spawned. 2024-02-03 18:38:06 -05:00
Hazards added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
Interactables Got niagara particle systems working for pickups. Imported and applied lab mesh. 2024-02-07 17:29:53 -05:00
Interfaces Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
Level_Tools move mouth and heart to Level1 from daniel_level 2024-02-08 10:39:04 -05:00
Structures Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Widgets Got niagara particle systems working for pickups. Imported and applied lab mesh. 2024-02-07 17:29:53 -05:00
BP_FirstPersonCharacter.uasset Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup. 2024-02-07 15:24:14 -05:00
BP_FirstPersonGameMode.uasset Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup. 2024-02-07 15:24:14 -05:00
BP_FirstPersonPlayerController.uasset Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup. 2024-02-07 15:24:14 -05:00
BP_FirstPersonProjectile.uasset Initial Commit 2024-01-16 15:11:57 -05:00
BP_Pickup_Rifle.uasset Added notifications to health and armor pickups as well as lab. Grouped all items for each room in Level1. 2024-02-06 20:13:46 -05:00
BP_SyringeGun.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
BP_SyringeGunComponent.uasset Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
BP_Vaccine.uasset Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
BP_Weapon_Component.uasset Added notifications to health and armor pickups as well as lab. Grouped all items for each room in Level1. 2024-02-06 20:13:46 -05:00