GAM305_Green_Repo/Content/FirstPerson/Blueprints/Widgets/Assets
Joseph Rafferty 8202474737 added health bar changing color when hazmat suit is detected. 2024-02-03 20:43:16 -05:00
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Congratulations_Screen_PNG.uasset added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
CrystalVirusAsset_2.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
GameOver_Screen_PNG.uasset added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
HotBarEmpty2.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
No_Button_PNG.uasset added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
T_Beta.uasset Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
T_CrystalVirus.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_Gamma.uasset Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
T_GreenVirus.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_HazmatSuit.uasset Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
T_HealthBar.uasset Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar. 2024-01-26 21:18:10 -05:00
T_HealthBarFull.uasset Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar. 2024-01-26 21:18:10 -05:00
T_HealthIcon.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_Healthbar_Hazmat.uasset added health bar changing color when hazmat suit is detected. 2024-02-03 20:43:16 -05:00
T_RedVirus.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_Selected.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_Syringe.uasset Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
T_TaskTablet.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_TestTubes.uasset Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
T_Virus.uasset Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Yes_Button_PNG.uasset added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00