GAM305_Green_Repo/Content/FirstPerson/Blueprints
Joseph Rafferty 2e40dcf942 fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
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Enumerations Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Functionality fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
Hazards fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
Interactables fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
Interfaces Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
Level_Tools move mouth and heart to Level1 from daniel_level 2024-02-08 10:39:04 -05:00
Structures Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Widgets fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
BP_CollisionBox.uasset fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
BP_FirstPersonCharacter.uasset Added sounds to UI elements 2024-02-10 12:53:37 -05:00
BP_FirstPersonGameMode.uasset fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
BP_FirstPersonPlayerController.uasset fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
BP_FirstPersonProjectile.uasset Initial Commit 2024-01-16 15:11:57 -05:00
BP_Pickup_Rifle.uasset deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1 2024-02-09 14:10:15 -05:00
BP_SyringeGun.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
BP_SyringeGunComponent.uasset fixed capillary entraces and exits, adjusted vireus reproduction 2024-02-10 19:24:18 -05:00
BP_Vaccine.uasset Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
BP_Weapon_Component.uasset deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1 2024-02-09 14:10:15 -05:00