GAM305_Green_Repo/Content/FirstPerson/Blueprints
Joseph Rafferty 5c345ea674 I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color. 2024-02-10 12:32:47 -05:00
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Enumerations Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Functionality fixed non stop virus spawning to stop when 20 viruses are spawned. 2024-02-03 18:38:06 -05:00
Hazards added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
Interactables I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color. 2024-02-10 12:32:47 -05:00
Interfaces Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
Level_Tools move mouth and heart to Level1 from daniel_level 2024-02-08 10:39:04 -05:00
Structures Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
Widgets I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color. 2024-02-10 12:32:47 -05:00
BP_FirstPersonCharacter.uasset I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color. 2024-02-10 12:32:47 -05:00
BP_FirstPersonGameMode.uasset Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup. 2024-02-07 15:24:14 -05:00
BP_FirstPersonPlayerController.uasset I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color. 2024-02-10 12:32:47 -05:00
BP_FirstPersonProjectile.uasset Initial Commit 2024-01-16 15:11:57 -05:00
BP_Pickup_Rifle.uasset deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1 2024-02-09 14:10:15 -05:00
BP_SyringeGun.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
BP_SyringeGunComponent.uasset Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
BP_Vaccine.uasset Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
BP_Weapon_Component.uasset deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1 2024-02-09 14:10:15 -05:00