GAM305_Green_Repo/Content/FirstPerson/Blueprints/Widgets/Assets
Joseph Rafferty 81b1a35782 Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
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CrystalVirusAsset_2.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
HUDInfo.uasset Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit. 2024-02-05 19:11:51 -05:00
HealthBar_Example.uasset Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit. 2024-02-05 19:11:51 -05:00
HotBarEmpty2.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
Hotbar_NoSamples_Example.uasset Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit. 2024-02-05 19:11:51 -05:00
No_Button_PNG.uasset added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00
T_Beta.uasset Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
T_CrystalVirus.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_Gamma.uasset Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
T_GreenVirus.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_HazmatSuit.uasset Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
T_HealthBar.uasset Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar. 2024-01-26 21:18:10 -05:00
T_HealthBarFull.uasset Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar. 2024-01-26 21:18:10 -05:00
T_HealthIcon.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_Healthbar_Hazmat.uasset added health bar changing color when hazmat suit is detected. 2024-02-03 20:43:16 -05:00
T_InfoScreen_Goals.uasset Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
T_InfoScreen_HUD.uasset Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
T_InfoScreen_Hazards.uasset Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
T_InfoScreen_Keybinds.uasset Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
T_InfoScreen_Story.uasset Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI 2024-02-07 00:39:31 -05:00
T_LoseScreen.uasset Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit. 2024-02-05 19:11:51 -05:00
T_RedVirus.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_Selected.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_Syringe.uasset Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
T_TaskTablet.uasset Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own. 2024-01-30 23:21:23 -05:00
T_TestTubes.uasset Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus 2024-01-25 14:44:22 -05:00
T_Virus.uasset Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly. 2024-01-31 20:11:40 -05:00
T_WinScreen.uasset Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit. 2024-02-05 19:11:51 -05:00
TaskList_Example.uasset Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit. 2024-02-05 19:11:51 -05:00
Yes_Button_PNG.uasset added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries. 2024-02-03 16:31:51 -05:00