This website requires JavaScript.
Explore
Help
Register
Sign In
SNHUProjects
/
GAM305_Green_Repo
Watch
1
Star
0
Fork
You've already forked GAM305_Green_Repo
0
Code
Issues
Pull Requests
Packages
Projects
Releases
1
Wiki
Activity
113
Commits
7
Branches
1
Tag
2.2
GiB
b683043f7c
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Clone in VS Code
Cite this repository
APA
BibTeX
Cancel
Daniel Noel
b683043f7c
Moved FirstPersonMap changes to Daniel_Level1
2024-02-06 21:39:27 -05:00
Config
I changed settings to get the packaging to package the correct map.
2024-02-04 12:07:25 -05:00
Content
Moved FirstPersonMap changes to Daniel_Level1
2024-02-06 21:39:27 -05:00
Import
Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
2024-02-05 19:11:51 -05:00
sA_Megapack_v1
/sA_PickupSet_1
Added notifications to health and armor pickups as well as lab. Grouped all items for each room in Level1.
2024-02-06 20:13:46 -05:00
.gitattributes
Initial Commit
2024-01-16 15:11:57 -05:00
.gitignore
.gitignore edited online with Bitbucket
2024-01-20 02:12:46 +00:00
GAM305_FirstPerson.uproject
Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
2024-01-31 20:11:40 -05:00