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Enumerations
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Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
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2024-01-31 20:11:40 -05:00 |
Functionality
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
Hazards
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
Interactables
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
Interfaces
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Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
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2024-02-07 00:39:31 -05:00 |
Level_Tools
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move mouth and heart to Level1 from daniel_level
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2024-02-08 10:39:04 -05:00 |
Structures
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Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
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2024-01-31 20:11:40 -05:00 |
Widgets
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
BP_CollisionBox.uasset
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
BP_FirstPersonCharacter.uasset
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Added sounds to UI elements
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2024-02-10 12:53:37 -05:00 |
BP_FirstPersonGameMode.uasset
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
BP_FirstPersonPlayerController.uasset
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
BP_FirstPersonProjectile.uasset
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Initial Commit
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2024-01-16 15:11:57 -05:00 |
BP_Pickup_Rifle.uasset
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deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1
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2024-02-09 14:10:15 -05:00 |
BP_SyringeGun.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
BP_SyringeGunComponent.uasset
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fixed capillary entraces and exits, adjusted vireus reproduction
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2024-02-10 19:24:18 -05:00 |
BP_Vaccine.uasset
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Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
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2024-02-07 00:39:31 -05:00 |
BP_Weapon_Component.uasset
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deleted daniel_level1 and made noe copy of Level1 and renamed to daniel_level1
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2024-02-09 14:10:15 -05:00 |