.. |
CrystalVirusAsset_2.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
HotBarEmpty2.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_Alpha.uasset
|
Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
|
2024-01-31 20:11:40 -05:00 |
T_Beta.uasset
|
Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
|
2024-01-25 14:44:22 -05:00 |
T_CB.uasset
|
Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
|
2024-01-25 14:44:22 -05:00 |
T_Clipboard.uasset
|
Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
|
2024-01-25 14:44:22 -05:00 |
T_CrystalVirus.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_CrystalVirus_Old.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_Gamma.uasset
|
Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
|
2024-01-25 14:44:22 -05:00 |
T_GreenVirus.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_GreenVirus_Old.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_HazmatSuit.uasset
|
Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
|
2024-01-31 20:11:40 -05:00 |
T_HealthBar.uasset
|
Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar.
|
2024-01-26 21:18:10 -05:00 |
T_HealthBarEmpty.uasset
|
Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar.
|
2024-01-26 21:18:10 -05:00 |
T_HealthBarFull.uasset
|
Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar.
|
2024-01-26 21:18:10 -05:00 |
T_HealthIcon.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_RedVirus.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_RedVirus_Old.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_Selected.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_Syringe.uasset
|
Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
|
2024-01-25 14:44:22 -05:00 |
T_Tablet.uasset
|
Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
|
2024-01-25 14:44:22 -05:00 |
T_TaskTablet.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_TaskTablet_Old.uasset
|
Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
|
2024-01-30 23:21:23 -05:00 |
T_TestTubes.uasset
|
Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
|
2024-01-25 14:44:22 -05:00 |
T_Virus.uasset
|
Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
|
2024-01-31 20:11:40 -05:00 |
T_bacteriophage.uasset
|
Created Virus Sample and updated hotbar
|
2024-01-27 00:00:42 -05:00 |
T_bacteriophage_BW.uasset
|
Created Virus Sample and updated hotbar
|
2024-01-27 00:00:42 -05:00 |
bacteriophage.uasset
|
Created Virus Sample and updated hotbar
|
2024-01-27 00:00:42 -05:00 |