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CrystalVirusAsset_2.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
HUDInfo.uasset
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Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
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2024-02-05 19:11:51 -05:00 |
HealthBar_Example.uasset
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Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
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2024-02-05 19:11:51 -05:00 |
HotBarEmpty2.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
Hotbar_NoSamples_Example.uasset
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Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
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2024-02-05 19:11:51 -05:00 |
Mouse.uasset
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Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup.
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2024-02-07 15:24:14 -05:00 |
No_Button_PNG.uasset
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added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries.
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2024-02-03 16:31:51 -05:00 |
Popup_Background_Black.uasset
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Added border to interaction widget
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2024-02-08 19:58:32 -05:00 |
Popup_Background_Gradient.uasset
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Added border to interaction widget
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2024-02-08 19:58:32 -05:00 |
Popup_Background_Gradient_WithGrid.uasset
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Added border to interaction widget
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2024-02-08 19:58:32 -05:00 |
Quit_Close_Button_3.uasset
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added quit button and updated close button
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2024-02-15 19:28:45 -05:00 |
Quit_Close_Button_Image.uasset
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added quit button and updated close button
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2024-02-15 19:28:45 -05:00 |
T_Acid_Pool_Hazard.uasset
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Finished info screen, moved lab, moved player start, added light over lab.
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2024-02-09 14:00:57 -05:00 |
T_Beta.uasset
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Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
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2024-01-25 14:44:22 -05:00 |
T_CrystalVirus.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
T_Gamma.uasset
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Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
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2024-01-25 14:44:22 -05:00 |
T_GreenVirus.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
T_HazmatSuit.uasset
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Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
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2024-01-31 20:11:40 -05:00 |
T_HealthBar.uasset
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Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar.
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2024-01-26 21:18:10 -05:00 |
T_HealthBarFull.uasset
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Added Lab, Armor, Health pickup, Acid pool. Update Healthbar, task list, and hotbar.
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2024-01-26 21:18:10 -05:00 |
T_HealthIcon.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
T_Healthbar_Hazmat.uasset
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added health bar changing color when hazmat suit is detected.
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2024-02-03 20:43:16 -05:00 |
T_InfoScreen_Goals.uasset
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fixed story tab text moving when goals tab was selected.
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2024-02-07 00:54:55 -05:00 |
T_InfoScreen_HUD.uasset
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Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
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2024-02-07 00:39:31 -05:00 |
T_InfoScreen_Hazards.uasset
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Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
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2024-02-07 00:39:31 -05:00 |
T_InfoScreen_Keybinds.uasset
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Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
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2024-02-07 00:39:31 -05:00 |
T_InfoScreen_Story.uasset
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Added Floating virus rigged and animated model. Added rotation component to it. Started InfoScreen UI
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2024-02-07 00:39:31 -05:00 |
T_Keybinds_Keyboard.uasset
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Created the Goals, HUD, and Keybinds tabs for the Info Screen. Set the info screen to show on startup.
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2024-02-07 15:24:14 -05:00 |
T_Keybinds_Keyboard_NoBackground.uasset
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added flashlight keybind information to info screen.
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2024-02-12 18:53:13 -05:00 |
T_LoseScreen.uasset
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Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
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2024-02-05 19:11:51 -05:00 |
T_RedVirus.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
T_Selected.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
T_Syringe.uasset
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Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
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2024-01-25 14:44:22 -05:00 |
T_TaskTablet.uasset
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Viruses are replicating in random location with random type. Updated hotbar with new asset. Hotbar functionality implemented. Updated Task list to look better. Replaced bounding box in floating virus actor with bouding box actor of its own.
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2024-01-30 23:21:23 -05:00 |
T_TestTubes.uasset
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Started working on HUD and imported CrystalVirus and animations. Also started working on AI for Crystal Virus
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2024-01-25 14:44:22 -05:00 |
T_Virus.uasset
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Added time offset to AI reproduction. Got ammo only killing correct virus. Task list hazmat suit, samples collected, vaccines created, and remaining viruses working correctly. Finished moving platform BP actor (no more stutter). Added color change to character when wearing hazmat suit. Viruses, samples, and acid pools all damage player correctly.
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2024-01-31 20:11:40 -05:00 |
T_Virus_Samples_Hazard.uasset
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Finished info screen, moved lab, moved player start, added light over lab.
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2024-02-09 14:00:57 -05:00 |
T_Viruses_Hazard.uasset
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fixed notification bug, and added virus hazard image
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2024-02-09 11:55:06 -05:00 |
T_WinScreen.uasset
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Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
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2024-02-05 19:11:51 -05:00 |
T_map.uasset
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I added a map and keybind to M to toggle it and updated keybind info screen. I adjusted the Health Pickup color.
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2024-02-10 12:32:47 -05:00 |
TaskList_Example.uasset
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Added hazmat required notification to virus samples when trying to pickup sample without hazmat suit.
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2024-02-05 19:11:51 -05:00 |
Yes_Button_PNG.uasset
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added functionality to blocked out items and fixed some functionality. Made some changes to the capillaries.
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2024-02-03 16:31:51 -05:00 |