diff --git a/Module Three Project Log - Team Development: QA and Testing Plan.md b/Module Three Project Log - Team Development: QA and Testing Plan.md index ff3c6aa..7e53ec4 100644 --- a/Module Three Project Log - Team Development: QA and Testing Plan.md +++ b/Module Three Project Log - Team Development: QA and Testing Plan.md @@ -16,4 +16,39 @@ In your plan, be sure to include the following: ***Please note:** This is a summary of the discussion that was had at our Module Three Team Project Log meeting. This meeting was held using a Discord voice channel. Group participants were Kylie Nencetty, Daniel Noel, Joe Rafferty, Brigitte Rollain, and Jenji Sayre. Any information that is followed by parentheses and a group member’s name indicates that this person contributed to the idea during the discussion. ------------------------------------------------------------------------------------------------------------------ \ No newline at end of file +----------------------------------------------------------------------------------------------------------------- +## **How will you test objects, levels, and games during the development cycle?** ## +* All features will be tested throughout their development. +* **Play Test:** Testing that will be done during the preproduction stage, before the release of the alpha (end of week 4). +Categories of features to be tested are as follows: + * Player Keybinds + * Jump Pads + * Platforms + * Capillaries + * Acid Pools + * Hazmat Suit + * Health Pickup + * Virus Sample + * Scene + * HUD + * Crafting Station +* **Demo:** Testing that will be done before the release of the beta (end of week 5). +Categories of features to be tested are as follows: + * Player Keybinds + * Acid Pools + * Hazmat Suit + * Health Pickup + * Virus Sample + * Information Screen + * AI + * Crafting Station + * Craftable Vaccines + * End of Game Conditions + * Projectiles + * Viruses + * Health Damage +* **Code Release:** Testing that will be done before the final code release (end of week 6). +Categories of features to be tested are as follows: + * Run through all alpha tests again to ensure that any bug fixes have not introduced new bugs. + * Run through all beta tests again to ensure that any bug fixes have not introduced new bugs. + * Textures, Materials, and Models. \ No newline at end of file