Edited online

kylienencetty 2024-01-17 17:07:23 +00:00
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* Start working on assets (visual). * Start working on assets (visual).
* Start working on level creation. * Start working on level creation.
**Week 3:**
* Have 2 team meetings on progress and feelings about teamwork.
* Update task list.
* Work toward 33% asset creation (visual & audio).
* Work toward 66% requirement implementation.
* Work toward 50% level creation.
* Start implementing assets.
* Make a list of all bugs remaining.
**Week 4:**
* Have 2 team meetings on progress and feelings about teamwork.
* Work toward 66% asset creation (video & audio).
* Achieve 100% requirement completion.
* Achieve 100% level creation.
* Playtest to find bugs.
* Work on resolving previous and new bugs.
* Continue making the list of bugs from playtesting.
* Final Alpha is due this week.
**Week 5:**
* Have 2 team meetings on progress and feelings about teamwork.
* Achieve 100% asset creation (audio & visual)
* Continue playtesting and finding bugs.
* Work toward 100% bug resolution.
* Final Beta is due this week.
**Week 6:**
* Have 2 team meetings on progress and feelings about teamwork.
* Achieve 100% bug resolution.
* Final Release is due this week.
**Week 7:**
* Final Submission - Postmortem report due this week.
**Week 8:**
* Discuss posting team project in discussion.
(**Schedule was created by Joe Rafferty and discussed with the group as the best choice**).
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