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* Once the player has destroyed 20 viruses, or lost all health, the end-of-game conditions will be triggered (**Group decision**).
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* Once the player has destroyed 20 viruses, or lost all health, the end-of-game conditions will be triggered (**Group decision**).
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## **Create a schedule or timeline for developing your game based on due dates outlined within the course:** ##
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**Week 2:**
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* Team meeting
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* Choose scenario for game.
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* Brainstorm feature ideas for the game.
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* Finalize game design.
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* Create a task list for Week 2 and 3.
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* Start working on code using placeholders for assets.
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* Start working on assets (visual).
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* Start working on level creation.
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