diff --git a/Module Three Project Log - Team Development: QA and Testing Plan.md b/Module Three Project Log - Team Development: QA and Testing Plan.md index 690c488..a648455 100644 --- a/Module Three Project Log - Team Development: QA and Testing Plan.md +++ b/Module Three Project Log - Team Development: QA and Testing Plan.md @@ -119,7 +119,7 @@ In your plan, be sure to include the following: * After picking up hazmat suit, HUD receives a slightly darker view to signify that player is now looking through a mask * **Health Pickup:** (*Jenji Sayre*) * Restores percentage of health upon pick up -* **Virus Sample:** (*Joe Rafferty*) +* **Virus Sample:** (*Brigitte Rollain*) * Damages player if in close proximity without hazmat suit * Kills player upon pickup if hazmat suit has not been collected * **Information Screen:** (*Kylie Nencetty*) @@ -135,7 +135,7 @@ In your plan, be sure to include the following: * Beta virus moves at slow moving pace * Gamma virus floats and moves around environment * Viruses do not clip through environment -* **Crafting Station:** (*Joe Rafferty*) +* **Crafting Station:** (*Brigitte Rollain*) * Verify vaccine is created for only viruses of which all samples have been collected. * Crafting widget appears on screen (Time Permitted Function) * **Craftable Vaccines:** (*Brigitte Rollain*)