Edited online
parent
45dd4e33df
commit
070d3d050a
|
@ -17,3 +17,38 @@ In your plan, be sure to include the following:
|
||||||
***Please note:** This is a summary of the discussion that was had at our Module Three Team Project Log meeting. This meeting was held using a Discord voice channel. Group participants were Kylie Nencetty, Daniel Noel, Joe Rafferty, Brigitte Rollain, and Jenji Sayre. Any information that is followed by parentheses and a group member’s name indicates that this person contributed to the idea during the discussion.
|
***Please note:** This is a summary of the discussion that was had at our Module Three Team Project Log meeting. This meeting was held using a Discord voice channel. Group participants were Kylie Nencetty, Daniel Noel, Joe Rafferty, Brigitte Rollain, and Jenji Sayre. Any information that is followed by parentheses and a group member’s name indicates that this person contributed to the idea during the discussion.
|
||||||
|
|
||||||
-----------------------------------------------------------------------------------------------------------------
|
-----------------------------------------------------------------------------------------------------------------
|
||||||
|
## **How will you test objects, levels, and games during the development cycle?** ##
|
||||||
|
* All features will be tested throughout their development.
|
||||||
|
* **Play Test:** Testing that will be done during the preproduction stage, before the release of the alpha (end of week 4).
|
||||||
|
Categories of features to be tested are as follows:
|
||||||
|
* Player Keybinds
|
||||||
|
* Jump Pads
|
||||||
|
* Platforms
|
||||||
|
* Capillaries
|
||||||
|
* Acid Pools
|
||||||
|
* Hazmat Suit
|
||||||
|
* Health Pickup
|
||||||
|
* Virus Sample
|
||||||
|
* Scene
|
||||||
|
* HUD
|
||||||
|
* Crafting Station
|
||||||
|
* **Demo:** Testing that will be done before the release of the beta (end of week 5).
|
||||||
|
Categories of features to be tested are as follows:
|
||||||
|
* Player Keybinds
|
||||||
|
* Acid Pools
|
||||||
|
* Hazmat Suit
|
||||||
|
* Health Pickup
|
||||||
|
* Virus Sample
|
||||||
|
* Information Screen
|
||||||
|
* AI
|
||||||
|
* Crafting Station
|
||||||
|
* Craftable Vaccines
|
||||||
|
* End of Game Conditions
|
||||||
|
* Projectiles
|
||||||
|
* Viruses
|
||||||
|
* Health Damage
|
||||||
|
* **Code Release:** Testing that will be done before the final code release (end of week 6).
|
||||||
|
Categories of features to be tested are as follows:
|
||||||
|
* Run through all alpha tests again to ensure that any bug fixes have not introduced new bugs.
|
||||||
|
* Run through all beta tests again to ensure that any bug fixes have not introduced new bugs.
|
||||||
|
* Textures, Materials, and Models.
|
Loading…
Reference in New Issue